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3D Packaging Render Artist (Photorealistic)

Part Time (30h)Mid-levelDesign / CreativeGlobal
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Schedule

AEST

Start Date

ASAP

About the Role

We're looking for a highly skilled 3D Product Rendering Artist who can create photorealistic product and packaging renders that are virtually indistinguishable from studio photography. You'll work closely with our Creative Director to produce premium-quality assets for product launches, advertising campaigns, e-commerce, and digital marketing. This is a specialist role for someone who has an exceptional eye for lighting, materials, textures, and packaging accuracy.

What You'll Do

  • Create photorealistic 3D models and renders of product packaging from supplied artwork and dielines.
  • Build realistic materials and finishes including matte, gloss, foil, plastics, films, and specialty packaging textures.
  • Produce hero product images for websites, digital advertising, social media, and marketing campaigns.
  • Create multiple product angles, simple animations, and turntable renders when needed.
  • Set up professional studio lighting, cameras, and rendering environments.
  • Collaborate with the Creative Director to execute creative briefs and incorporate feedback.
  • Organize project files, scenes, and assets for future use.
  • Build and maintain a reusable library of packaging templates and rendering assets.

Must-Have Skills

  • 3+ years of professional experience creating photorealistic 3D product or packaging renders.
  • Expert-level proficiency in Blender, Cinema 4D, or 3ds Max.
  • Strong experience with photoreal rendering engines such as Octane, Redshift, KeyShot, or similar.
  • Proven portfolio showcasing high-quality photorealistic product or packaging renders (portfolio submission required).
  • Strong understanding of packaging artwork, dielines, and production specifications.
  • Excellent knowledge of realistic lighting, texturing, shading, and materials.
  • Experience working remotely with strong written and verbal English communication skills

Nice-to-Have

  • Experience with Substance Painter or similar texturing software.
  • Photoshop expertise for post-production and finishing.
  • Experience creating product turntables or simple animations.
  • Experience building reusable asset libraries for large product catalogs.

Tools & Tech Stack

  • Blender, Cinema 4D, or 3ds Max
  • Octane, Redshift, KeyShot, or similar rendering engine
  • Substance Painter (or equivalent)
  • Adobe Photoshop

Ready to apply?

Your application will go straight to our recruiting team.

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